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Lucas Kell
Evolution. SpaceMonkey's Alliance
7699
|
Posted - 2016.05.17 14:55:06 -
[1] - Quote
Just fly a tanked procurer, tell others around you to fly a tanked procurer, then completely ignore anyone talking about code or the new order in local. They feed off of people reacting, so if you just don't react at all, they get all mad. Even if they bump, just set yourself to orbit something so your ship looks like it's trying to get back then go grab some lunch or something, by the time you get back the bumper has usually got bored of your lack of response.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7702
|
Posted - 2016.05.18 10:15:14 -
[2] - Quote
Bing Bangboom wrote:1) Don't join an actual player group. Stay in the NPC corp with all the bots and multi-tanking idiots asking how to finish a mining mission. Don't set yourself on a path that might lead to what the game is intended for... you know, interaction with other players. The game is a sandbox, it's not intended to drive any playstyle. If someone wants to mine they can. Joining a corp and getting involved in shooting and being shot simply doesn't interest some people, and a miner will be far more productive in an NPC corp.
Bing Bangboom wrote:2) Stay in the systems where literally nothing important ever happens. The ones where no one ever speaks in local, nobody ever has epic pvp, where no one with any ability at all would be caught dead. Like local chat is something to covet? Local chat is garbage, especially in highsec. And they don't want "epic PvP" they want to mine, which they can happily do in a quiet system.
Bing Bangboom wrote:3) Select the least productive mining ship possible and then, nerf the crap out of the productivity some more. This will insure that you will need to survive as long as possible because you sure aren't going to be getting much profit/hour. Yeah, you'll be safe. Killing you would be merciful and we don't mind if you suffer at your own hands. This has some truth to it, max yield full shield tanked procs are good enough to deter most gankers and make more than they cost many times over in the gaps between ganks.
Brokk Witgenstein wrote:That sounds reasonable. I've been wondering about what those reasons might be for quite some time though; and thus far "for tears" is all I got.
Care to enlighten me? CODE is just the ongoing rant of a guy who got super mad that CCP dared to buff a playstyle he didn't take part in. He just managed to get some sheep on board that spend most of their time desperately seeking validation, which is why they focus on getting a reaction from their targets, and why so many obvious code alts start up forum subjects about code for them to jump into.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7702
|
Posted - 2016.05.18 10:29:37 -
[3] - Quote
Black Pedro wrote:Actually, we smile every time we see a belt full of Skiffs and Procurers as it is a tangible sign of our progress in controlling highsec and take it a sign we have done a good job. Actually it's generally a sign that a multiboxer is sitting there raking in income while almost completely AFK. I've even rolled out a new multibox fleet recently so they can passively pull in some isk while I play PS4. With SP trading CCP have made that an even more lucrative option as the accounts themselves are effectively free once the miner is fully trained.
Black Pedro wrote:This is why the Code always wins. Either you comply to our will, or we adjust our goals so that whatever you are doing becomes our aim. FTFY. Effectively you move goalpost when you don't succeed so you can fake success. Whatever way you look at it though, you're hanging around in ships even cheaper and more disposable than the procurers you claim you are beating. But since you are dedicating your time to them while they continue to play in the style they want to, no matter how you move those goalposts, you're on the losing side.
Black Pedro wrote:The New Order is the distilled essence of Eve Online: a player-driven source of risk that generates content and conflict in the most content-starved sector of space. The very future of the game depends on the continued existence of content creators like the New Order. Therefore fundamentally, it the love of Eve Online and concern for her future that motivates me to log on each time to enforce the Code, but certainly the pretty explosions and loot drops that happen along the way don't hurt. The distilled essence of EVE Online is hiding in highsec using only cheap dispoable ships to attack players who for the most part are the newest, least experienced or low skilled players? Stop beign ridiculous. If CODE stopped existing tomorrow the only things we'd notice is less troll posts on he forum and less sperging in local.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7706
|
Posted - 2016.05.18 18:59:44 -
[4] - Quote
Black Pedro wrote:Sure, what's more likely: that The New Order of Highsec is some elaborate piece of 'propaganda' to cover up, what by everyone's acknowledgement is completely legal gameplay regardless of why we do it, or, that we actually believe that by serving as agents of risk in highsec we are making the game better for everyone? I think what she was getting at is that you're a carebear that roleplays. You want easy kills and are too scared to go out to do anything riskier, and you roleplay a narrative to give your gameplay more meaning. Nothing wrong with that, this is a sandbox after all, but let's not pretend you're some altruistic heroes of EVE. If you stopped existing nothing would really change.
Black Pedro wrote:I mean, as I said it doesn't matter what you think - you'll explode all the same - but I always find it strange that there is such resistance to taking our stated motivations at face value. Generally the resistance comes from the fact that your stated motivations are complete rubbish. James had a tantrum one day because a gameplay style he didn't like got a buff, a buff which still left it as one of the lowest end playstyles. What you want is easy kills which is why alongside ganking miners you campaign for mechanics to change in ways that make it ever easier to gank and throw a fit when CCP balances things out. If you're actual motivation is to improve players and bring more people into the game in the way you like it, you're going about it the wrong way by looking for the easiest targets then tear harvesting.
Galaxy Pig wrote:On a side note, have you taken a look at this dude Lucas Kell's posting history? It's a wealth of tears in there! Like seriously, enough tears to keep me entertained for the foreseeable future. Them dank tears. "Everything's tears" an all that. I'm pretty sure that if me having an opinion is tears, then code pilots diving into every thread a miner posts going "abloo bloo bloo, mining too easy, ganking noobs too hard" counts as tears too.
Nubs these days.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7706
|
Posted - 2016.05.18 20:41:16 -
[5] - Quote
Black Pedro wrote:I had enough of him a long time ago and he remains one of the three posters on these forums I have blocked.
I guess if you approach his posts with the right frame of mind you could find some entertainment or perhaps even some insight at least into his unique world-view, but I think it best just to continue to ignore him if you are trying to have a productive conversation.
For "productive conversation" see "one-sided conversation". Your opposition to my posting pretty much boils down to me not agreeing with many of your opinions and that unlike other posters that disagree with you I refuse to be silenced when you post multiple paragraphs of propaganda or attacks.
And the truth is, whether you see my posts or not is irrelevant, other people continue to see multiple varied opinions and can continue to make their own judgements on them.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7707
|
Posted - 2016.05.18 22:52:48 -
[6] - Quote
Spine Ripper wrote:Whenever a CODE thread appears Lucas appears right on schedule to tell us that he for one isn't buying our bull*(!# and that, despite his constant attention, we are beneath his notice. Except he can't stop talking about us. Don;t flatter yourself, I appear in a lot of threads. You simply see me in these ones because threads started up by miners talking about their playstyle that get invaded by code members crying about how evil people are for not playing their way tends to interest me.
Spine Ripper wrote:He's just the latest, although most persistent, forum warrior who believes that he represents some sort of real Eve player while we are just another version of carebear like the miners. I don't claim to represent "the read eve player", I simply don't agree with codes self-assessment that they are some necessity for the game and should be exempt from balance passes.
Spine Ripper wrote:Eve play is met with Luca's cool derision that we are, in fact, nothing to worry about. Just ignore us has been advice from the non believers since day one. You are nothing to worry about. I've done a lot of highsec mining and not once been ganked by a code member, since you are only after easy kills. If a miner chooses the right setup they can play almost completely AFK and pretty much never see a code member take any form of successful action against them.
Spine Ripper wrote:And yet, we are still here, (@(!ing up the forums and leaving wreckage strewn across highsec. (I particularly enjoyed the posters who demanded that James post on his main. Epic win there). Lol, so you're claiming the evidence of your success is the fact that you post in GD, create alts to make little fake little "omg wut is code" posts out of sheer desperation and kill invariably the newest and least experienced players? You still existing really doesn't disprove that ignoring you works. In fact the massive number of AFK miners not being ganked every day pretty much shows that ignoring you is pretty effective.
Spine Ripper wrote:Bottom line. When Lucas posts, we win. There's those shifting goalposts again 
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7715
|
Posted - 2016.05.19 15:41:02 -
[7] - Quote
Pandora Carrollon wrote:CODE's tactics have directly resulted in nerfs to that playstyle, the latest being the warp timer. Technically speaking that was more of an unnerfing. It used to be that if you started bumping a player and they logged off, you had a finite amount of time (I believe 15 minutes) before their ship simply disappeared. Nothing you could do could stop that. This was changed so that you could still scan them down after they warp off and can keep a permanent aggression timer to keep them in space until downtime at the cost of rookie ships. This time just adds that limit back in in a better way, so you have to still be logged in and attempting to warp to get away, and the aggressors can continue to chase and bump you for each warp of your journey.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7715
|
Posted - 2016.05.19 15:56:24 -
[8] - Quote
Ima Wreckyou wrote:If you kill a miner in the state of complete bot-aspirancy he will obviously vent all the bottled-up unhappiness against you. Which you almost never do. I've mined much in the past and recently started back up my multibox fleet, stripping ice belts in under an hour while playing PS4, and am yet to feel the wrath of CODE members. The players you target are generally solo miners with limited experience. The reason some of your targets get angry isn't because they are miners, it's because they've been caught out by a mechanic they don't understand. If you gank missioners or travelling frigates you can often get the same response.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7717
|
Posted - 2016.05.19 16:40:22 -
[9] - Quote
Black Pedro wrote:But I will assert one more time that many of us believe that Eve is a better game with risk in it, and that if CCP is not going to do something about the out-of-whack risk vs. reward balance of highsec, it is up to the players to try improve the game by serving out that risk. Agreed, which is why low risk PvP that CODE is involved in also needs to be balanced. You seem to think that other people in highsec have out of whack risk/reward while you guys are fine. That's simply not the case, especially when compared with any other form of PvP. Mining is one of the lowest income activities when performed solo and yet your group targets solo miners. If anything all you do is push out the competition so that larger multiboxers who have no worries about CODE even remotely affecting them make even more.
Black Pedro wrote:Every study CCP has done (and previous carebear CSM members asked them to do many) has been unable show any negative impact of non-consensual PvP on new player retention. And when they released the details of those studies, the methods of analysis they used were highly dubious. They used extremely limited timeframes that would exclude most new players who are in mining barges (as most newbies don't know how to efficiently get into a barge in a week) and they made no attempt to split out newbies who joined to play with other players (and thus would be more likely to join a corp and get into fights) vs fresh newbies joining of their own volition. What we do know (thanks in part to your groups documentation) is that ganking player tends to infuriate a good portion of the newer and lower skilled players and that players have indeed ragequit over it.
I'm sure that's true, but if a player is bored by EVEs mechanics, it's highly unlikely that ganking them relieves that boredom. Encouraging them to join other players in corps and interact has been proved to help but oh, that's right, corporations that exist in highsec that don't exist purely as a shell for NPC alts (see red frog for example) or PvP don't generally succeed in growing because of constant wardecs from merc group looking for their own form of easy, low-risk PvP.
Black Pedro wrote:As for the bumping nerf, I am pretty ok with it. Having your freighter bumped for many hours straight, even if there were things you could do to escape if you had help, was pretty silly. Making it so that a gank fleet has to sacrifice a suicide scram every 2.5 minutes is a good compromise as it will allow organized groups to carry on more-or-less as before, but indefinite tackling by a solo bumper will be more difficult/impossible. Throwing away rookie ships is difficult/impossible? They've even made it so you can have dedicated alts for this that pay for themselves through SP trading now.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7717
|
Posted - 2016.05.19 16:59:16 -
[10] - Quote
Galaxy Pig wrote:You're just a bleeding heart for these poor weaklings that have had our big bad ol' playstyle FORCED upon them, aren't you? Nope, I just find it amusing that your own website shows why your target selection and methodology does nothing to accomplish the goals you claim to have and simply make rookies mad. At the end of the day, I wouldn't claim either way, I think you have zero additional effect on player retention in compared with any other player. Players who don't like or don't understand the game will at some point be enraged by someone and quit or get bored of the game and quit. Pedro likes to claim code are here fixing the game, but the reality is you're all just playing it like any other player, and no different from any other highsec player seeking low risk activities. Again, that's not a bad thing, the sandbox is the sandbox and seeking minimal risk is an acceptable part of that.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7728
|
Posted - 2016.05.19 17:55:29 -
[11] - Quote
Ka Plaa wrote:CODE operates in Outer Ring now? AFK mining to the extent I'm AFK would not end well in null, so I do it in highsec when I'm playing PS4 or in a fleet on my mains.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7732
|
Posted - 2016.05.19 18:18:30 -
[12] - Quote
Spine Ripper wrote:You have really hit on the main complaint of people like yourself and Lucas. No matter how many times we tell you we really DO believe that highsec miners are ruining the game with their expectations of safety and constand demands for the nerfing of highsec aggression when their "safe space" gets invaded you persist in insisting that we are run of the mill griefers who just want to upset the noobs. Again though, that's because your methods of doing so, your target selection and your harvesting of tears is directly counter to your stated goals. I prefer to believe that like many players in EVE you are simply hiding your real intentions rather than believing your are woefully incompetent. I think you're all pretty competent veteran players.
Spine Ripper wrote:the battle against bot aspirancy I really don;t think that means what you think it means. Bot aspirant players won't fly inefficiently in badly fit ships and respond with tears, they'll silently strip away belts in ships you tend to avoid ganking fit to balance yield and tank in the most efficient way possible. If you are after bot aspirants you are shooting the wrong people.
Spine Ripper wrote:We know who ruined the Eve we loved to play. Nobody did, which is why you are still here, right? You love to play the game as it is. I can't imagine you continue to play a game you dislike..
Spine Ripper wrote:transform highsec from a place where players have the expectation that they can safely undock in whatever they choose, go whereever they want and sit around gathering ISK without any interaction much less interference from other players into somewhere a person thinks twice before hitting the undock button. Because on the other side, is us. Yet many of us sit around doing exactly that, since you are shooting the wrong people. The great thing is that not only do you have no negative impact on players like myself you are actually killing the smaller competition, and when you gank a freighter there a small chance it's the hauler contracted with my overcollateralised product.
Again, play the game however you want, that's the beauty of a sandbox, but lets not pretend you hiding in highsec shooting people in disposable ships on empty alts isn't effectively the same as every other risk averse highsec player.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7753
|
Posted - 2016.05.23 07:07:59 -
[13] - Quote
Ima Wreckyou wrote:Gardav wrote:and scared "fish" don't openly admit on exit surveys they got scared away (un-subscribed) because other Players "over fished" them (CODE's program). Nope... too embarrassing to admit that for most players.... CCP will never know just how many customers they have lost through the years because of these noisy fishermen. So it does not matter that CCP actually checked and found that ganked players where the most likely to keep playing EVE contrary to what carebear apologists like you told them in every thread. You just pretend the players who quit all lied? That's not even what they found lol. Every time you guys mention that analysis (which was terribly done by the way) your interpretation of it changes.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7756
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Posted - 2016.05.23 10:57:40 -
[14] - Quote
All of their logistics (as in moving their gank ships around) and scouts are protected by concord too. They want the easy-mode gameplay that enable them to only risk the disposable ships. Operating in null would mean everything needs to be protected. While they whine on that miners should have to protect themselves, the gankers actively avoid doing so, and they don't see the hypocrisy in that.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7760
|
Posted - 2016.05.23 14:47:20 -
[15] - Quote
Jonah Gravenstein wrote:[Really? Are you truly so ignorant of the crimewatch mechanic, the security status mechanic and how flagging works, that you believe this? Gankers, especially those who do it regularly receive no protection from Concord, they're generally flagged either as criminals or as outlaws, both of which mean you can shoot them in the face and Concord won't bat an eyelid or leave the doughnut stall. They also fly around in empty pods unless they are on a gank at which point they will be very difficult to catch even if you know where they are going.
Jonah Gravenstein wrote:How? Once they hit a certain sec status Concord don't give two tosses if you shoot them in the face; most gankers wear their low sec status as a badge of honour in my experience. Their PvE and other alts, while Concord will visit retribution upon whomever attacks them without the appropriate flags, the players themselves will probably be taking active steps to avoid predators and thus don't tend to get caught; gankers know what it takes not to be ganked, they follow their own advice. How do gankers move all of their gank ships around to staging systems? Or move their loot to somewhere to sell? Or scout out a warp in for their gank ship? Or bump a freighter? You're pretending the only character used by a ganker is the gank alt itself, and you know this is generally false.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7764
|
Posted - 2016.05.23 15:37:29 -
[16] - Quote
Jonah Gravenstein wrote:That's not hiding behind Concord though is it? That's using game mechanics such as clones and bookmarks to minimise risk. Sure it's not, but it's makes the whole "shoot them in the face" suggestion a bit of a moot point. You'd literally spend more in ammo that they'd lose from losing their pod.
Quote:I specifically mentioned alts, I've underlined it in the quote above especially for you as you appear to have blithely replied to my post without actually reading it. Logistics wise, 3rd parties or unassociated alts are used... duh.  You did, which is why I thought it was weird that you still question how they were hiding behind concord. I certainly did read it, and I'm well aware that they follow their own advice and know how to not get ganked, but that still doesn't change the fact that they are flying in highsec with concord protection.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7769
|
Posted - 2016.05.23 16:59:33 -
[17] - Quote
Jonah Gravenstein wrote:Lucas Kell wrote:You did, which is why I thought it was weird that you still question how they were hiding behind concord. I certainly did read it, and I'm well aware that they follow their own advice and know how to not get ganked, but that still doesn't change the fact that they are flying in highsec with concord protection. It was stated that gankers hide behind concord, not their alts; their alts do often fall under the umbrella of Concord, I said as much in my post. But you knew full well what was meant by that. You can't say "Oh I totally don't hide behind concord, but I have all of my ships moved by someone that is so the only time I'm undocked an vulnerable is the 10 second window I'm on my way to gank". Gankers operate in highsec because they are as risk averse as the miners they hate, that's the simple reality.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7769
|
Posted - 2016.05.23 18:12:33 -
[18] - Quote
Ima Wreckyou wrote:Lucas Kell wrote:Gankers operate in highsec because they are as risk averse as the miners they hate, that's the simple reality. You are like those fat kids who call everyone else fat because that is what they always hear from others and because they think that will hurt them equally. That would only really work if I were a highsec player. I'm more like an onlooker laughing at how one fat kid is calling another fat kid fat.
Bing Bangboom wrote:If your goal, as ours is, is to control highsec you would have to be some kind of damn fool to go to low or null to fight. That clearly isn't your goal otherwise you would restrict yourself to only the easiest kills. Well, I suppose it could be your goal if you are admitting that you are woefully incompetent at achieving it due to your terrible target selection.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7769
|
Posted - 2016.05.23 18:35:33 -
[19] - Quote
Ima Wreckyou wrote:Lucas Kell wrote:That would only really work if I were a highsec player. I'm more like an onlooker laughing at how one fat kid is calling another fat kid fat. Lucas Kell wrote:You are nothing to worry about. I've done a lot of highsec mining and not once been ganked by a code member, since you are only after easy kills. Calm down miner. Apparently you don't know what past tense is. Google is your friend, I'll wait.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7776
|
Posted - 2016.05.23 19:30:42 -
[20] - Quote
Galaxy Pig wrote:Hey lucas, great job complaining about how we:
~fly cheap~ and
~have alts~
I'm sure CCP will get right on those glaring issues! I'm not complaining, I've stated outright that that's a perfectly acceptable playstyle. Just like highsec mining is.
Ima Wreckyou wrote:I forgot, they did ban your input-broadcasting multibox fleet. hence all the anger... tztz... Maybe you should really take my advice and calm down. I know you think you are some kind of nullsec-hero now and that makes you a better player, but it's clearly the highsec miner in you that speaks on the forums. Nope, I never used broadcasting for my fleet. In fact up until that whole thing started I used no software to be on the safe side, but afterwards I used EVE-O preview. You'd now this of course if you actually read post rather than assuming their content. I still have all the accounts up now that SP trading is a thing (48 characters generating SP every month is pretty sweet) but I'm halted on mining for a while until I have more free time. Either way, you don't operate in any of the space I mine in, and if you did you'd be entirely ineffective.
For a moment there I forgot that everyone who has an opinion that opposes yours is obviously a crying miner though, thanks for reminding me.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7776
|
Posted - 2016.05.23 19:34:31 -
[21] - Quote
Galaxy Pig wrote:Is THAT what this dude's deal is? You can tell he has something stuck in his craw... No, it's the argument Ima desperately clings to in an attempt to discredit me enough that I stop posting. The reality (that can be seen in the thread) is that I wanted active gameplay mechanics so that multiboxing at scale was incredibly difficult (like how you can't really multibox exploration with broadcasting) rather than blanket bans based on server side data analysis. Apparently though Ima think that miners should be able to operate almost as efficiently AFK as at the keyboard, so he's taken it on himself to disagree with my every post. vOv
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7779
|
Posted - 2016.05.23 19:55:09 -
[22] - Quote
Ima Wreckyou wrote:Crying on the forums every time something about the New Order comes up plus 48 mining characters really make you look like a crying miner. It actually makes you look like THE crying miner. I'm sure it would, but contrary to what you've been told, people responding to posts isn't actually crying. You realise that when you say it to someoe who is in fact super chilled out that it has pretty much the opposite effect right? It pleases me when you are so adamant that it's tears, because it means you're on the defensive.
Ima Wreckyou wrote:Also 48 mining characters and over 200 pages of your tears in that sticky input broadcast thread in GD are not really convincing to anyone if you try to tell us you did not use input broadcasting. I didn't say 48 mining character, I said 48 characters. Before the input broadcasting thread the biggest group of miners I'd run was 8, because I used no software. After with eve-o preview I was able to run 16 with no problem. 48 is because I have multi character training on each of those accounts (with my final 4 accounts curretly inactive), with trade and industry alts (because industry queue limits make me sad), a few gank alts a couple of jump freighters, a faction warfare alt and some PvPers. Each character easily plexes itself and turns a profit.
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Lucas Kell
Evolution. SpaceMonkey's Alliance
7782
|
Posted - 2016.05.23 22:09:32 -
[23] - Quote
I'll stop bringing it up when you guys stop pretending you're not carebears looking for easy kills. Fair deal?
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